Started as a way to tutor his cousin, Sal Khan has developed an extensive library of online lessons in subjects ranging from Math to Science to History. While most online learning approaches are stuck in either the lecture format or the impersonal slide delivery (or worse, just a list of readings), Sal found a way to personalize the learning experience.
To ban or not to ban laptops in classrooms? What about cell phones? And calculators? Before we hand students a list of technologies to leave at home, let’s consider the real problem: attention vs. distraction. If you’re going to ban everything distracting students, you should consider what you’re wearing, how you talk, the guy in the front row who hasn’t called the girl in the 7th row, etc.
After teaching for several years, training teachers, and studying learning, I’ve developed a few strategies for maintaining student engagement. Of course, nothing is full-proof and there will typically be someone who falls asleep, looks clueless, glares at you during lecture, leaves after 15 minutes, or stares off into space. Try not to take it personally. After all, intentionally or not, I’ve been that student, haven’t you?
I just posted the following list on Facebook in response to a question on Metafilter and am re-posting it here:
Call upon people randomly. On the first day of classes, let students know that at any point in the lecture, you may call upon them. Cut up your roster and, when participation reaches a low point, randomly pull a name out of a hat. Ask them to concisely summarize something you just said, or discuss implications for a different scenario, etc. The point is to let them know that there’s rewards for paying attention…and consequences for not paying attention. I did this pre-laptops in the classroom and it improved discussion. It’s also a non-confrontational way of ensuring participation/attention.
Turn to someone next to you. One strategy I find highly effective in teaching is to identify a concept from the readings and say, “For the next 3-5 minutes, I’d like you to turn to someone next to you and discuss what you think the term participative media means. Think of a few examples from the readings/your own experience and be prepared to share them with the larger group.” I usually either walk around to hear people’s conversations, or meet with a student close by who hasn’t found a conversation partner. While everyone is meeting, I pick a particularly chatty group, or volunteer the person I’m speaking with, and ask them if they’d be willing to go first. As people share their ideas, I write them on the whiteboard, or insert their insights into my slide presentation and use our discussion as a springboard for the next part of the lecture.
Having people speak in smaller groups primes them with ideas for sharing in the larger group and so accomplishes two goals: engages them in the discussion and empowers them to participate.
You can have “laptops down” moments, where you ask everyone to close their laptops to help them think and focus.
I start the quarter off being honest and saying that it’s really tough to speak to a large crowd and tougher still when you have to compete for their attention (e.g., talking in class, or using tech to tune out), so to make it easier on me and more interesting for them, I’ll be asking questions throughout the lecture and if I see someone not paying attention, I will most likely call on them.
Have students present some of the info, where appropriate. Each class period, I have a 5 minute block for student presentations — students definitely seem more interested in information from their peers. If the students get the info wrong, I use it as a teachable moment.
Audience from Napoleon Dynamite spoof posted on YouTube
I also do fun things, like take pictures of the audience when they look the most bored and include it in the next class period’s powerpoint, just to let them know what my view is like. Then I use the image as a background for some of the slides. People love to see themselves.
Or, the best scenario is to incorporate the laptops into instruction. Even in a lecture, you can have scavenger hunts or discovery moments. For every class period, I assign a couple bloggers to report on what they learned. You get a record of the class, students who missed have a useful resource, and students with restless finger syndrome have somewhere to focus their energy. Here’s a link to course blogs from past students: http://www.brenmesm.blogspot.com.
There’s a misconception that in lectures we should be the only ones talking. An ideal learning scenario is one in which we empower students to feel responsible for their learning experience and create an environment in which the technologies, no matter how seductively distracting, can be used as part of their learning.
Most of the fun tech tools I use were shown to me by designer friends and colleagues. I find this realization interesting, because I’ve spent the past six years working closely with Computer Science students and can only think of one app a fellow student showed me the entire time we worked together. My art friends, on the other hand, always seem to be asking “have you seen this?” or telling me to “try this,” or, as was the case yesterday, installing a collaborative app, dropbox, on my laptop while I was watching a Youtube video on a different computer.
It makes sense, though. Artists use technology as a tool. Well, we hear a lot about using technology as a tool, but artists are seasoned tool users — they’re used to experimenting with variations of the same tool (different paintbrush sizes) or trying different tools to achieve a certain effect. They’re purpose-driven users who, in their tech use, generally start with a vision and then find a tool to fit, rather than the other way around. Or, they think of ways to use the tool differently, perhaps against its intended purpose.
Speaking of vision, artists are also comfortable with seeing something no one else sees and spending time pushing that kernel into reality. Often, this push involves time to learn how to present the vision with a new medium, mix colors, textures, text & images…in essence, try new approaches until it all comes together exactly right.
AP Photo/Arizona Daily Star, Greg Bryan
Thus, artists are undoubtedly hands-on technology users. They’re not afraid of breaking anything, making mistakes, or getting their hands dirty, because technology is a tool that like any other tool must be experimented with to understand its possibilities. I don’t know about the rest of you, but I find Photoshop daunting. InDesign is similarly intimidating. Undoubtedly, these programs have a steep learning curve, requiring hours and patience for proficiency. Yet, I’m always amazed with how fluidly my artist friends use them. Come to think of it, many of my artists friends probably logged as much time in front of video games as my programming friends when we were kids.
For education, I’d like us to take an artist’s approach to teaching with and about technology. Let’s get our hands dirty, experiment without fear of breaking anything. Let’s have a vision first and find the tool to fit. Think of the beautiful result!
[Special thanks to the designers in my life who inspired this post: Tosh, Colleen, Russ, Safa, Nancy, Aaron, Rama, Loretta, Miljena, and Michael]